Featmap is a story mapping tool for product managers. Featmap helps you build, plan and communicate great product backlogs.
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Featmap is a story mapping tool for product managers. Featmap helps you build, plan and communicate great product backlogs.
Unikyte is a startup that offers free degree recommendations based on any requirements that you provide.
Want to rock out together even when you’re apart? Spotify has prototyped an unreleased feature called “Social Listening” that lets multiple people add songs to a queue they can all listen to. You just all scan one friend’s QR-style Spotify Social Listening code, and then anyone can add songs to the real-time playlist. Spotify could potentially expand the feature to synchronize playback so you’d actually hear the same notes at the same time, but for now it’s a just a shared queue.
Social Listening could give Spotify a new viral growth channel, as users could urge friends to download the app to sync up. The intimate experience of co-listening might lead to longer sessions with Spotify, boosting ad plays or subscription retention. Plus it could differentiate Spotify from Apple Music, YouTube Music, Tidal, and other competing streaming services.
A Spotify spokesperson tells TechCrunch that “We’re always testing new products and experiences, but have no further news to share at this time.” Spotify already offers Collaborative Playlists friends can add to, but Social Listening is designed for real-time sharing. The company refused to provide further details on the prototype or when it might launch.
The feature is reminiscent of Turntable.fm, a 2011 startup that let people DJ in virtual rooms on their desktop that other people could join where they could chat, vote on the next song, and watch everyone’s avatars dance. But the company struggled to properly monetize through ad-free subscriptions and shut down in 2014. Facebook briefly offered its own version called “Listen With…” in 2012 that let Spotify or Rdio users synchronize music playback.
Spotify Social Listening was first spotted by reverse engineering sorceress and frequent TechCrunch tipster Jane Manchun Wong. She discovered code for the feature buried in Spotify’s Android app, but for now it’s only available to Spotify employees. Social Listening appears in the menu of connected devices you can open while playing a song beside nearby Wi-Fi and Bluetooth devices. “Connect with friends: Your friends can add tracks by scanning this code – You can also scan a friend’s code” the feature explains.
A help screen describes Social Listening as “Listen to music together. 1. On your phone, play a song and select (Connected Devices). You’ll see a code at the bottom of the screen. 2. On your friend’s phone, select the same (Connected Devices) icon, tap SCAN CODE, and point the camera at your code. 3. Now you can control the music together.” You’ll then see friends who are part of your Social Listening session listed in the Connected Devices menu. Users can also copy and share a link to join their Social Listening session that starts with the URL prefix https://spoti.fi/2HOWshq Note that Spotify never explicitly says that playback will be synchronized.
With streaming apps largely having the same music catalog and similar $9.99 per month premium pricing, they have to compete on discovery and user experience. Spotify has long been in the lead here with its algorithmically personalized Discover Weekly playlists that were promptly copied by Apple and SoundCloud.
Oddly, Spotify has stripped out some of its own social features over the years, eliminating the in-app messing inbox and instead pushing users to share songs over third-party messaging apps. The deemphasis in discovery through friends conveniently puts the focus on Spotify’s owned playlists. That gives it leverage over the record labels during their rate negotations since it’s who influences which songs will become hits, so if labels don’t play nice their artists might not get promoted via playlists.
That’s why it’s good to see Spotify remembering that music is an inherently social experience. Music physically touches us through its vibrations, and when people listen to the same songs and are literally moved by it at the same time, it creates a sense of togetherness we’re too often deprived of on the Internet.
Spocket is revolutionizing the dropshipping market and aid online retailers compete with Amazon- by removing the need to hold inventory and erasing upfront costs for retailers. Spocket enables over 30,000 entrepreneurs across five continents to launch and scale their online stores. Currently working with Shopify and Woocommerce merchants and opening up the platform to influencers who would like to sell on Instagram.
Grow is a platform that enables you to give and request feedback from your team in Slack. Build your culture and learn through Grow's curated educational resources. Grow also gives you both data ownership and structure, encouraging feedback that is honest, continuous, and actionable.
Get started in 1 minute and join the 220+ teams across 36 countries who are already growing together! Let’s grow together!
Docompile brings content generation into your products and apps by c onverting JSON data into customized documents at scale.
Docompile supports templates in Microsoft Word, Excel and PowerPoint, as well as text files such as HTML and more. Docompile's powerful templating engine can handle the most complex of templates, while the API is easy to use, enabling developers to move content templates out of their code and into a centralized platform, where they're easily accessible and maintainable.
Friyay.io is designed for a more flexible and efficient way of working by letting you create, plan and organize in one place and one flow, and have some fun along the way. On Friyay you create cards, which makes it easy to create and share anything. Cards combine creation and planning in one- add due dates, completion, assignees, labels and more.
Turn cards into smart cards with many different views to let you organize in infinite new ways. Friyay has over 20 views like a kanban board, a sprint board, a planning table, a timeline, a to-do list, a wiki, a worksheet and more!
UK telecoms regulator Ofcom has published a new joint report and stat-fest on Internet attitudes and usage with the national data protection watchdog, the ICO — a quantitative study to be published annually which they’re calling the Online Nation report.
The new structure hints at the direction of travel for online regulation in the UK, following government plans set out in a recent whitepaper to regulate online harms — which will include creating a new independent regulator to ensure Internet companies meet their responsibilities.
Ministers are still consulting on whether this should be a new or existing body. But both Ofcom and the ICO have relevant interests in being involved — so it’s fitting to see joint working going into this report.
“As most of us spend more time than ever online, we’re increasingly worried about harmful content — and also more likely to come across it,” writes Yih-Choung Teh, group director of strategy and research at Ofcom, in a statement. “ For most people, those risks are still outweighed by the huge benefits of the internet. And while most internet users favour tighter rules in some areas, particularly social media, people also recognise the importance of protecting free speech – which is one of the internet’s great strengths.”
While it’s not yet clear exactly what form the UK’s future Internet regulator will take, the Online Nation report does suggest a flavor of the planned focus.
The report, which is based on responses from 2,057 adult internet users and 1,001 children, flags as a top-line finding that eight in ten adults have concerns about some aspects of Internet use and further suggests the proportion of adults concerned about going online has risen from 59% to 78% since last year (though its small-print notes this result is not directly comparable with last year’s survey so “can only be interpreted as indicative”).
Another stat being highlighted is a finding that 61% of adults have had a potentially harmful online experience in the past year — rising to 79% among children (aged 12-15). (Albeit with the caveat that it’s using a “broad definition”, with experiences ranging from “mildly annoying to seriously harmful”.)
While a full 83% of polled adults are found to have expressed concern about harms to children on the Internet.
The UK government, meanwhile, has made child safety a key focus of its push to regulate online content.
At the same time the report found that most adults (59%) agree that the benefits of going online outweigh the risks, and 61% of children think the internet makes their lives better.
While Ofcom’s annual Internet reports of years past often had a fairly dry flavor, tracking usage such as time spent online on different devices and particular services, the new joint study puts more of an emphasis on attitudes to online content and how people understand (or don’t) the commercial workings of the Internet — delving into more nuanced questions, such as by asking web users whether they understand how and why their data is collected, and assessing their understanding of ad-supported business models, as well as registering relative trust in different online services’ use of personal data.
The report also assesses public support for Internet regulation — and on that front it suggests there is increased support for greater online regulation in a range of areas. Specifically it found that most adults favour tighter rules for social media sites (70% in 2019, up from 52% in 2018); video-sharing sites (64% v. 46%); and instant-messaging services (61% v. 40%).
At the same time it says nearly half (47%) of adult internet users expressed recognition that websites and social media platforms play an important role in supporting free speech — “even where some people might find content offensive”. So the subtext there is that future regulation of harmful Internet content needs to strike the right balance.
On managing personal data, the report found most Internet users (74%) say they feel confident to do so. A majority of UK adults are also happy for companies to collect their information under certain conditions — vs over a third (39%) saying they are not happy for companies to collect and use their personal information.
Those conditions look to be key, though — with only small minorities reporting they are happy for their personal data to be used to program content (17% of adult Internet users were okay with this); and to target them with ads (only 18% didn’t mind that, so most do).
Trust in online services to protect user data and/or use it responsibly also varies significantly, per the report findings — with social media definitely in the dog house on that front. “Among ten leading UK sites, trust among users of these services was highest for BBC News (67%) and Amazon (66%) and lowest for Facebook (31%) and YouTube (34%),” the report notes.
Despite low privacy trust in tech giants, more than a third (35%) of the total time spent online in the UK is on sites owned by Google or Facebook.
“This reflects the primacy of video and social media in people’s online consumption, particularly on smartphones,” it writes. “Around nine in ten internet users visit YouTube every month, spending an average of 27 minutes a day on the site. A similar number visit Facebook, spending an average of 23 minutes a day there.”
And while the report records relatively high awareness that personal data collection is happening online — finding that 71% of adults were aware of cookies being used to collect information through websites they’re browsing (falling to 60% for social media accounts; and 49% for smartphone apps) — most (69%) also reported accepting terms and conditions without reading them.
So, again, mainstream public awareness of how personal data is being used looks questionable.
The report also flags limited understanding of how search engines are funded — despite the bald fact that around half of UK online advertising revenue comes from paid-for search (£6.7BN in 2018). “[T]here is still widespread lack of understanding about how search engines are funded,” it writes. “Fifty-four per cent of adult internet users correctly said they are funded by advertising, with 18% giving an incorrect response and 28% saying they did not know.”
The report also highlights the disconnect between time spent online and digital ad revenue generated by the adtech duopoly, Google and Facebook — which it says together generated an estimated 61% of UK online advertising revenue in 2018; a share of revenue that it points out is far greater than time spent (35%) on their websites (even as those websites are the most visited by adults in the UK).
As in previous years of Ofcom ‘state of the Internet’ reports, the Online Nation study also found that Facebook use still dominates the social media landscape in the UK.
Though use of the eponymous service continues falling (from 95% of social media users in 2016 to 88% in 2018). Even as use of other Facebook-owned social properties — Instagram and WhatsApp — grew over the same period.
The report also recorded an increase in people using multiple social services — with just a fifth of social media users only using Facebook in 2018 (down from 32% in 2018). Though as noted above, Facebook still dominates time spent, clocking up way more time (~23 minutes) per user per day on average vs Snapchat (around nine minutes) and Instagram (five minutes).
A large majority (74%) of Facebook users also still check it at least once a day.
Overall, the report found that Brits have a varied online diet, though — on average spending a minute or more each day on 15 different internet sites and apps. Even as online ad revenues are not so equally distributed.
“Sites and apps that were not among the top 40 sites ranked by time spent accounted for 43% of average daily consumption,” the report notes. “Just over one in five internet users said that in the past month they had used ‘lots of websites or apps they’ve used before’ while a third (36%) said they ‘only use websites or apps they’ve used before’.”
There is also variety when it comes to how Brits search for stuff online, and while 97% of adult internet users still use search engines the report found a variety of other services also in the mix.
It found that nearly two-thirds of people (65%) go more often to specific sites to find specific things, such as a news site for news stories or a video site for videos; while 30% of respondents said they used to have a search engine as their home page but no longer do.
The high proportion of searches being registered on shopping websites/apps (61%) also looks interesting in light of the 2017 EU antitrust ruling against Google Shopping — when the European Commission found Google had demoted rival shopping comparison services in search results, while promoting its own, thereby undermining rivals’ ability to gain traffic and brand recognition.
The report findings also indicate that use of voice-based search interfaces remains relatively low in the UK, with just 10% using voice assistants on a mobile phone — and even smaller percentages tapping into smart speakers (7%) or voice AIs on connected TVs (3%).
In another finding, the report suggests recommendation engines play a major part in content discovery.
“Recommendation engines are a key way for platforms to help people discover content and products — 70% of viewing to YouTube is reportedly driven by recommendations, while 35% of what consumers purchase on Amazon comes from recommendations,” it writes.
In overarching aggregate, the report says UK adults now spend the equivalent of almost 50 days online per year.
While, each week, 44 million Brits use the internet to send or receive email; 29 million send instant messages; 30 million bank or pay bills via the internet; 27 million shop online; and 21 million people download information for work, school or university.
The full report can be found here.
Convertify converts websites to native mobile apps (Android & iOS) just submitting your website url. Includes push notifications and publishing to Apple App Store.
Storyling is a simple tool that makes it easy to learn languages through fun and interesting stories.
With Storyling you can: - Choose and read among hundreds of stories. - Listen to the audio narration at the same time. - With just one click translate any unknown word.
Gist is a tool that lets you turn any dataset into an interactive microsite. Visualize data using galleries, maps, and interactive charts and graphs. Use Gist to explore data visually, for knowledge management, data publishing, and for adding context to digital collections.